In December 2004 we were approached by Sony Computer Entertainment Europe and Evolution Studios to create a movie which would help conceptualize a future project they were developing for the Playstation3. In January 2005, they returned with a more refined brief and Motorstorm was born. It was the start of an epic journey.
As this was our first HD X-Movie, we faced many obstacles throughout the piece but we overcame these to create our most memorable projects to date. We also adopted new techniques and ways of doing things which are still in place today including our cliff face generator and project pipeline.
