Tell me a little bit about yourself?
I’m Federico, aged 30, from Italy and I’ve been in the CG field for 7 years. I started as a generalist and then gradually shifted towards code, development and new technology like virtual and augmented reality.
What’s your role at RealtimeUK?
I’m a Pipeline Technical Director. My job is to design and develop bespoke tools that make artists procedures more efficient and streamlined.
What first sparked your interest in 3D Art?
The graphic software suite I got free with my first PC had a barebone 3d software included. When I was 14, I saw that well known Simpsons episode in 3D. I decided to give it a go and build my personal 3D Homer. I remember being quite satisfied with my job before rotating the view around. I didn’t then know that there was a third dimension involved. All the pieces had miles of empty space between them.
So, what does an average day consist of for you?
Right now, at RealtimeUK my daily routine is entirely based on coding and thinking about what I am going to code next. I tend to walk around a lot when I think, so you can add that to the list.
What’s the best thing about working here?
This is one of the best groups of people I have ever worked with. Everybody is so nice and relaxed even though they are terrific professionals. Plus, seeing the new work coming together and knowing that soon it will be on the monitor of thousands of people is exciting!
Are there any upcoming things in the industry that you think people need to keep an eye out for?
Virtual, augmented and mixed reality are already here with us, even if their full potential has yet to be discovered. Same thing with photogrammetry and 3D capture. Maybe neural networks? They are revolutionizing every field they touch, and CG is among the most involved.
Tell me a fun fact about yourself?
I’ve never seen Star Wars, not even one movie. I hope that nobody important gets to know that.
…Federico forgot to mention that he’s recently won the Hum3D Survival Car Challenge!