Author Archives: admin

For forks sake!

Our senior generalist, Jon decided to show one of our modellers, Gareth what happens when you are daft enough to order a grand’s worth of mountain bike fork to be delivered to work and be away on holiday for 2 weeks. Needless to say Gareth came back to work sharpish!
Hover your mouse over the images [...]

Welcome to our new Manchester studio!

We’ve done it, we said we were coming to Manchester and here we are!
Based in the heart of the city, our second studio is spearheaded by Account/Business Development Director Steve Beckett, Head of Production Jane Forsyth and Operations Manager Jill Sheffield.
The new studio comes after a number of big account wins.
If you are interested in [...]

Meet our new recruits!

Leading games magazine, MCV have picked up our recruitment story announcing our new recruits to the team!
More information about our new Manchester office to follow, keep an eye on our blog for more news!
Thanks,
RealtimeUK

Recruitment Update

Our expansion plans have been going extremely well this year. In Q2 we started our new recruitment drive and following some in depth searching have found seven exceptional new members of staff. International Artists; Cristian Scubli and Nick Moutafis, Producer; Shamsher Walia from Prana Studios, Artists; Daniel Fox from Microsoft, Mark Wilks from THQ, Adam [...]

Recruitment Day Success

Our CGi Presentation and Recruitment Day last week was a huge success, thank you to everyone who attended. We met lots of talented people and had some really valuable conversations.
We understand that some of you couldn’t make the day, but we are still reviewing showreels so please still send in your work if you wish to be considered [...]

We are coming to Manchester!

We will be holding a CGi presentation and recruitment day in The Open Centre at MediaCityUK on Wednesday, 31st October.
The event starts at 12.30 PM and goes on until 6.00 PM – it will be very informal with two key aspects to the event – a recruitment drive and also presentations of our latest and [...]

World of Warplanes Trailer 2

Wargaming.net approached RealtimeUK to create a series of high impact trailers to form the centrepiece for the launch of its much anticipated new game ‘World of Warplanes’.
This second trailer has been released today at the world’s largest trade fair for interactive games and entertainment; Gamescom. Our Managing Director, Tony Prosser and Account Director, Dave Cullinane are currently at [...]

MiNetwork Focus: Inventive incentives, is cash still king?

Our Managing Director, Tony Prosser was recently interviewed by MiNetwork for an article in The Drum, focusing on inventive incentives.
The interview was part of a ’round the table’ discussion with agency’s in London, speaking out about the challenges of keeping hold of staff in what is becoming an increasingly competitive agency landscape.
Click here to view [...]

‘Warplanes and Battleships Goodness from RealtimeUK’

If you haven’t yet seen our two new trailers for ‘World of Warplanes’ and ‘World of Battleships’, Author Jamie Gwilliam gives his view of our ‘techinal wizardry.’
It’s great to hear that other people enjoy watching our work as much as we do creating it!
http://www.realtimeuk.com/projects/view/world-of-warplanes-teaser-trailer
http://www.realtimeuk.com/projects/view/world-of-warships-teaser-trailer

Next-Gen Outsourcing

Anyone casting even a casual eye over the industry news headlines of late won’t be surprised to learn that a new generation of consoles is rumoured to be on the horizon.  This transition will face its usual challenges and headaches for everyone in ‘AAA’ development amidst the usual flurry of rumoured technical and hardware specs [...]